Number 2 in my top games list. Right after Blood.Painkiller to me is what FPS are about, it's pure and fun. Fast paced killing, enemies jumping out of everywhere. It is a reminder of what got me into FPS in the first place.Everything about this game screams originality and polish. From the enmies, weapons and level design People Can Fly have made themselves stand out so much.I'm almost finishe with the single player again, it'll be my 13 time. I still pray for Painkiller 2.
Drazula said:Painkiller ROCKS. Bosses were terrific, the enemies were memorable, the weapons were creative, and the levels were gorgeous. What more could you ask from a game?a less frustrating puzzle boss at the end, thank you still love the guardian, awesome boss fight like how he ruins the ruins http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif.
Its the first game I actually tried with Ragdoll in it.and I think its great! Really fun to just plow through tons of zombies with that spinning blade weapon.True story: I never knew how to properly use the secondary mode of that gun until late into the game by accident. I had always just grabbed people with the secondary fire, instead of shooting the spinnig blade towards enemies! Laffer said:I never managed to jump much higher with it either. I managed to do it a few times to get some hard to get secrets (on those levels you have to find all the secrets to get the card) but I tried lots of times and I still don't know how it's supposed to be done. It's a lot harder than rocket jumping.You can do what now with it?? Are you telling me there is more I'm missing?
Damn.I need to start playing this game again I guess.lol http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif. Wow, this is good feedback, i am suprised. Heard o-so-little about this gameso i wasnt sure if it was just me who thought it was Kick Ass, and yes i think this game has some of the most interesting weapons i think exist.Another thing that is so incredible to me is the frame rate i got on it, i mean, if i TRY to get half life 2 look nearly as good as painkiller on the same resolution, (800.600, High texture/medium character) the difference ispainkiller: 28-51 FpsHalf Life 2: 22-31 FpsThis game looks great,runs great as well, i give it a 10/10avatar58 said:its the first game I actually tried with Ragdoll in it.and I think its great! Really fun to just plow through tons of zombies with that spinning blade weapon.True story: I never knew how to properly use the secondary mode of that gun until late into the game by accident.
I had always just grabbed people with the secondary fire, instead of shooting the spinnig blade towards enemies! Same damn thing happened to me WTF, The painkiller can be used to make higher jumps? Painkiller's weapons etup is great. The Painkiller itself is the most universal weapon I've ever used in a FPS.The painkiller-jump is pretty hard to get the hang of, but once you get it down it works great.
Like someone said before, stand on something breakable ( a crate) and jump/alt-fire at the same time.It'll send you much higher into the air. And it's needed to get some of the harder secrets.Painkiller's secrets are it's biggest complaint from a lot of gamers.
But if you can control your jumping, they are just as easy as walking around. Plus, 5-starring the game and getting unlimited terrot card use is great.And my fav levels in the game - Town, Asylum, Hell. This is an excellent game - the demo was so satisfying (with the Stakegun) that I knew I had to get the full game. Which I found second-hand o/Pros: wonderful weapons, varied enemies and levels, the satisfaction of a job well done, replayability to get all those damn Tarot cards, and excellent graphics (even on my machine) which encouraged me to get Half-Life 2 as it's based on the same engine (or was I mistaken?).Cons: the cutscenes are a bit long-winded (and why the bad working-class English accent for Azmodeus?), and the game needs huge patches to be downloaded, which was annoying before I had home broadband! And they still haven't fixed the level loading times (well, not for me anyway) - it still takes ages to reload even a quicksave on the same level like the combo attack with the Electrodriver: you fire a disc at the ground that can electrocute lots of enemies before running out (it seems to last X amount of time rather than X amount of zapping). Were there any combo attacks other than this and those mentioned for the Painkiller and Stakegun?Cerberuse said:yes, I beat it on trauma without any problems (except the forest level was a bit difficult)the expansion is even easier, there is a tarot card where you get 5% of the health of the enemies you shoot, I always end up at the end of the level on trauma with 3000 hitpointsThen you're a genius, I could only complete Forest with a cheat (possible on Trauma difficulty if you know how)!
Mind you, the only reason to complete it is to get the final Tarot card and see the 'real' game ending, which contradicts 'Battle out of Hell' as that continues from the 'normal' game ending (except Eve's now wearing a bra find the time to play BooH again on a harder difficulty, so I can visit the Pentagon. Painkiller was built on People Can Fly's home built engine, the PainEngine. An extremely capable engine and very stable one.And Yeah Laffer, I noticed the craptacular quality of the cutscenes in BooH.
I usualy watche dthe cutscenes onetime and then just skipped em.Hoepfully if they do a Painkiller 2 (please god!!!) they'll just do the cutscenes in engine.And IMHO, Tauma is the only way to play Painkiller. The game isn't very hard on the other skills, but when you take away quicksaving and the souls. It can get pretty intense.And yeah Cerb, that terrot card in BooH made Trauma do damn easy. Dave-ros said:which encouraged me to get Half-Life 2 as it's based on the same engine (or was I mistaken?).I see that as an insult said:Cons: the cutscenes are a bit long-winded (and why the bad working-class English accent for Azmodeus?), and the game needs huge patches to be downloaded, which was annoying before I had home broadband! Yeah, the Pentagon level in BooH kindof sucks, even as a boss fight. I was expecting more.Painkiller has so much going for it, I can't stand people who won't play it because it's to simple.
Or they think it will get redundant.This game deserves to be played just for the Hell and Asylum levels. The atmopshere they put into those levels is amazing.And then the expansion levels Orphanage and Loony Park, plus Dead City.The Forest level is a blast.
One of my favs. I love going into that level with nothing but the Painkiller and slicing my way through. Said:I see that as an insult only way I would see that as an insult is that it takes away from what People Can Fly acomplished. You can by looking at the levels and environments that they put a lot of work into it.For a home built engine it stands up against Far Cry, HL2 and Doom 3 pretty damn well.
Mountain Man said:Incorrect. I believe it uses a proprietary engine. The only thing it has in common with Half-Life 2, at least codewise, is Havok.You're quite right, it uses the People Can Fly engine. But the two games have a similar rendering look to me (as does Far Cry to some extent), and neither looks anything like Doom 3 or Thief 3.Maybe it was just the Train Station level that made me think of the train station you arrive at in the HL2 demo (which I only had on my mother's inferior computer at the time) and decide 'if it looks this good on my machine, I'm getting it!'
Now, I can bog off and make a new thread if necessary, but would this be the right place to ask for advice about why the cutscenes run so badly on my machine since I got a GeForce FX5200? Dell inspiron 6400 modem driver windows 7. All the game forums say is that I need a better card (need a better motherboard first, i.e.
One with an actual AGP slot!), but the cutscenes ran fine on my old Radeon 9200SE, which I'm sure is an even worse card. All films and cutscenes in all other games work fine (as do the Painkiller cutscenes if I watch them directly). Cerberuse said:dave-ros, the graphics card has nothing to do with the cutscenes, they are just a bink movie, not actual in-game.I know, but the Bink movies don't play properly through the game, and this might be symptomatic of something else, seeing as they played fine through the game with my old card! I know I can watch them independently, but that's cheating It's like how on my original onboard graphics card (a 64Mb Intel one the Bink movies in XIII kept stuttering, but upgrading to a 'decent' card solved that issue at a stroke!Another issue since 'upgrading' my card is that I can now load a saved game, wait the usual amount of time, but then if I load the same saved game a second time, it takes an excrutiatingly long time to load in - the slider lingers for ages around the lower bit of the scale. Loading the same saved game a third time seems to go a bit quicker than usual.
But the second time takes so long I've usually given up by then and thanks for trying to help me out with this and Doom 3! Dave-ros said:Cerberuse said:dave-ros, the graphics card has nothing to do with the cutscenes, they are just a bink movie, not actual in-game.I know, but the Bink movies don't play properly through the game, and this might be symptomatic of something else, seeing as they played fine through the game with my old card! I know I can watch them independently, but that's cheating if you finish episode 1, watch the cutscene for after episode 1, if you finish episode 2, watch the cutscene for after episode 2, etc.I also had to do that once when only the sound of a cutscene played and not the video itselfDave-ros said:Oh, and thanks for trying to help me out with this and Doom 3!it's not a problem http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif. Travis said:I like the original Painkiller.
Almost bought BOOH once. But I don't have it. I heard some of the levels were very good.The earlier levels were great, Loony Park, Dead City and the Orphanage. A few of the later levels kindof suck. Two of the later levels kindof blur together.
But it's worth it for the earlier levels. Dogy said:Damien, what's your favorite level in the original?
Mine is the Train Station, it's so atmospheric to see all the bodies of the Skelly soldiers.Especially when they charge.' HOOO WEEEE!!!' It's just so damn creepy.But after that I would say Town and Hell. I loved the Trainstation and Abandoned Factory as well. Painkiller had such great original level design. One of it's strong points.EDIT: Cerb, I liked the mine cart ride. But One thing I really loved about Painkiller was that each level had a different theme, and enemies.
Those two levels had the same enemies and theme going. I was a little let down by that.IMO. Cerberuse said:painkiller is probably the most visually varied game ever, we can't complain The second chapter spoiled me, each map was original with it's own enemies (for the most part, the Opera House and Snowey Bridge shared enemies. But at least they had different skins).The hit chapter three, you see the same enemies throughout the whole chapter. And chapter four and five have a similar theme through at least wo of it's levels with the same enemies.But I don't care, I love Painkiller. If I could have a wish right now.
It would be for Painkiller 2. Then wish for a PC to play Prey and FEAR at max settings.
Man, I loved the secrets in Paikiller. They were a little frustrating at first. But once you get the jumping down they are nothing. City on the Water had some of the toughest in the whole game, but they were fun.And once you get the really hard one you cang et it again and again really easy.I've five stared the game.
Fun as hell with unlimited Terrot card use.The bonus level in Painkiller: BooH was pretty cool, and yeah I finally got it all. Reaper said:I may try the demo again to see if I dismissed the game too easily, but it felt a tad flat.Hopefullly the PC versions of the original game and its expansion pack get packaged up, as I don't like the idea of having to spend a lot of money on a game that might disappoint. Downloading massive patches isn't very fun either.There most certainly is a special edition (the Black Edition) that contains both the game and Battle out of Hell, dunno if it's out in your country yet. (wish there was an equivalent for Doom 3, then I'd actually get it!)And it's a great game, albeit very frustrating at times. Especially 'Snowy Bridge' http://forums.3drealms.com/ubbthreads/images/graemlins/brickwall.gif. Dave-ros said:Reaper said:I may try the demo again to see if I dismissed the game too easily, but it felt a tad flat.Hopefullly the PC versions of the original game and its expansion pack get packaged up, as I don't like the idea of having to spend a lot of money on a game that might disappoint.
Downloading massive patches isn't very fun either.There most certainly is a special edition (the Black Edition) that contains both the game and Battle out of Hell, dunno if it's out in your country yet. (wish there was an equivalent for Doom 3, then I'd actually get it!)And it's a great game, albeit very frustrating at times.
Especially 'Snowy Bridge' bridge is one of my favourite levels the slipping part. But it's cool how you have to jump off a big bridge dave-ros, I thought you had doom 3 already, because you said it doesn't run smoothly http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif. ^^^ Only the demo One day, don't worry!'
Snowy Bridge' annoyed the hell out of me, especially on the highest skill level - not only do you have to survive getting down from the top (although I found out a more-or-less foolproof way - run along the cable!), you have to survive a big fight on a slippery surface once you're down, AND you can't save! Mind you, if you can get to the latter bit without losing much health elsewhere in the level (which is doable), and run to get the mega-health at one end of the bridge, and you should be fine. Funny how you get fed up and leave a game for ages, and the moment you come back, you sort out the problem that drove you away! I have a problem. Each time something collapses (for example the antennas at both ends of the snowy bridge slippery fight) or in fights with HUGE arenas (abandoned factory/military base) it feels like I turned on triple haste, and I didn't.So physics seem to slow down, and for the problems with huge fights: I already have shadows off, which is the most demanding feature next to AA.
I turned down other things, but I can't possibly turn off more? Or I'll run at the same settings as on my FX 5200 (and levels like military base actually run smooth on my FX 5200, I don't understand why I'm getting problems now).
Cerb - you updated your graphics card but not your processor, am I right? Well, you may have gotten cocky and turned on some graphical (or other) features that now tax the processor more than before, like, as mentioned, particles.
Or else your current graphics card is actually your old FX5200 in disguise my own computer seems to play the game variably depending on factors like the time of day and the weather outside - it's very weird like that. I'm sure I hadn't updated drivers or anything!Hmm, I don't suppose even a program as temperamental as Painkiller could object to a PC having too much memory, could it? Or if it was installed under lesser memory it might needs its config files updated to give it a bigger cache? Or am I whistlin' Dixie http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif. DamienAzreal said:Sorry Cerb.
Ya might try asking around at the Painkiller forums. They might have an idea for ya.When I first read that sentence I thought: 'well screw it, the slowdown doesn't happen much and most level don't have it so I'll live with it' but when I read your next paragraph I was convinced all of a sudden:DamienAzreal said:Cause on my old PC I had problems with particles and weather effects.But now I run Painkiller max, with shadows 4xAA and my benchmark for Painkiller is around 150+ FPS.
IIRC it even topped out once at over 300 FPS.Woah! And it's not like your graphics card is 200 times better than mine either.4.AA? Character shadows?300 FPS??????????????????????????????????Sorry Well, how do you like the tearing? I can imagine there have to be horizontal lines all over the place look how much FPS I have now, wait, I'll say it in my next post (and I'll turn on EVERYTHING including 4.AA and dynamic shadows, particles.).DamienAzreal said:Something isn't right somewhere.No kidding, we share the exact same impression go to the Painkiller forums if I can find time this evening, or else tomorrow, I'm already registered there because I once asked for the lyrics of the theme song said:Is it a clean install? Just trying to narrow down the possibilites.No, same install from when I played it before. But I did apply the latest patches though (I didn't do it before because I didn't have broadband when I played it on my FX5200). Okay.This is a screen of the graphical setting I just used:(you're right, Painkiller can go over 100 FPS indeed (when I fell of the bridge I was having 100 FPS, but it only has a skybox to render so.)FPS varies between 30 and 50 FPS in normal gameplay, in the castle level.
(I don't feel like playing the first half of the military base to get to the huge airfield battles in the second half, where I get free use of triple haste without even having gained the card yet).Well, I'll go on the Painkiller forums now, at least I have some numbers to give them now, and I benchmarked on a quality setting much higher than normal.I also looked at my FPS out of curiousity on the settings I normally play at, here is a screenshot of them:(varies between 50 and 70. (but sometimes goes down to 35 FPS or up to 100 FPS)It's weird that the performane difference is so small between 0.AA and most demanding graphical settings turned down and Painkiller in full glory with 4.AA. Dave-ros said:There most certainly is a special edition (the Black Edition) that contains both the game and Battle out of Hell, dunno if it's out in your country yet.True, Painkiller - Black Special Edition also contains lots of documentary on the making of the game, all on one DVD. I got this edition on Friday the 13th and have yet to give it a try. Tried the demo not too long ago and it run like crap. However, a game like Serious Sam 2 runs acceptable on medium quality.Dave-ros said:(wish there was an equivalent for Doom 3, then I'd actually get it!)Not me, I already got the game and the add-on.
Although I wouldn't be suprised if there is gonna be a 'Gold-version' or 'Ultimate Edition' which includes the game with the add-on.Edit;I'm downloading the demo's at the moment, see if I can get those two to work properly. DamienAzreal said:Cerberuse said:Anyway, after the reboot Dead City was very smooth.Now it's Leningrad that is even slower I don't know what to tell ya Cerb, any replies from Dreamcather's forums?
It doesn't make any sense to me, Painkiller runs smooth as silk.And I've never had a crash or any problem with it.They tell me it's my CPU, which is possible but doesn't make sense to me since I'm having the same CPU as back then on my FX5200 & 512 mb of ram and didn't have physics or big fight slowdowns then.What settings do you run battle out of hell at? Same as painkiller? Well, I was so frustrated in Leningrad I just quit it.I now fired it up again and it works smoothly - exact same location as when it ran slowly.That's what I mean with inconsistent performance of the engine also did what one of the guys at the Dreamcatcher forums told me to do, 'belchmark C5L2' in console.This is my result which I'll post on those forums now:(the way, did you upgrade your CPU (or anything else) between the time you uninstalled the game and reinstalled it? Cerberuse said:I really like the battle music of Leningrad. Which song is it, I think it's not made for Battle out of Hell since the song also briefly appears in Military Base of the regular Painkiller at the end of the level.The national Polish hymn or something like that?That song is the russian national anthym and i never got to that level becuase i kept getting killed in the city this is the longest one of my threads has ever lasted. Cerberuse said:I really like the battle music of Leningrad. Which song is it, I think it's not made for Battle out of Hell since the song also briefly appears in Military Base of the regular Painkiller at the end of the level.The national Polish hymn or something like that?Yeah it sounds awesome best national hymn imo.But People can Fly added their little touch through adding all those screams in the background http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif.
Water12356 said:None of the levels are really frightning (except for the orphanage in BOOH.shudders.) but its fast action gibtastic fun!It does not have to be frightening as System Shock 2 or Undying. All which I want is a creepy atmosphere and lots of action.And yeah, the orphanage level.
I saw some screenies of it, looked very stylish! And Dead City looks like a Duke3D city map, doesn't it. Water12356 said:An abondoned city, filled with zombies! (a little different from the ones in orginal painkiller.) nice big streets, good for fighting and moving arround.Kewl. Have to hide this level from 3DR, because it appears very dukish. Theres another reason why they are so big.Let me guess.
You have to fight a really HUGE monster on this level which walks around the streets?! Water12356 said:None of the levels are really frightning (except for the orphanage in BOOH.shudders.) but its fast action gibtastic fun!Really?(I don't remember how.
But there is a way to do a manual install, it's similar to a manual install of Doom 3 I think.Tomorrow I'll search around for it. Bed time now. DamienAzreal - I played the orphonage with bloom, but I didn't get THAT much. How do you do that? Said:Let me guess. You have to fight a really HUGE monster on this level which walks around the streets?! The other hand, don't get your hopes up TOO high you're expecting a godzilla you're going to be disappointed, but don't worry, there is ANOTHER reason why the streets are big and it's much more fun than the first reason give two hints:#1: Lots of cars are lying around#2: There is a type of monster that can levitate and throw things it out already?
Now play!Make sure you patched the game to version 1.6x or else there is going to be a bug that makes all cars disappear after you die, inevitably destroying the fun of that part of the level (at least: it happened here, but I didn't encounter it in the patched version). Cerberuse said:pec said:Let me guess. You have to fight a really HUGE monster on this level which walks around the streets?! The other hand, don't get your hopes up TOO high you're expecting a godzilla you're going to be disappointed, but don't worry, there is ANOTHER reason why the streets are big and it's much more fun than the first reason give two hints:#1: Lots of cars are lying around#2: There is a type of monster that can levitate and throw things it out already? Now play!Make sure you patched the game to version 1.6x or else there is going to be a bug that makes all cars disappear after you die, inevitably destroying the fun of that part of the level (at least: it happened here, but I didn't encounter it in the patched version)Thanks, man. I'm sure I wil enjoy this game!
If you wanna know. Everytime you 'sign the pact' to load a level, there is a light sound from AVP2. One of those Creep sounds.In AVP2, it's the mission where you're gonna save Sgt. Hall (i think she was called that) and when you approach to the infested place where the aliens captured her, you hear that sound. (when one of the marines say 'What the hell is THAT' over the voice communicator thingy)Maybe it's not a sound that belongs to AVP2 though, but it's certainly the only place (besides Painkiller) where i've heard it.PSObly tried Painkiller demo.
I should get the game sometime.:o. Well Sayantan, you say Painkiller modding sucks, but don't forget Painkiller was never intended to be a modable game.They just released the tools as an extra, and that's always better than NOT releasing it:DLike Ubisoft, they've said they won't release the tools to make Prince of Persia levels:(Probably because some people would play so much user maps that they don't buy new Prince of Persia games anymore, so from a business point of view that's a great decision.But now all Prince of Persia games are released, what would be the problem?
There's a third fire mode on the Painkiller which is kind of neat. Hold down the left mouse button (primary fire) to get the blades spinning, then, while holding down the left mouse button, hit the secondary fire button.Try doing the same with the Lightning-gun/Shuriken weapon.Then you shoot out a whole magazine which blows out electricity in a short period. It uses quite lot ammo, but it's great to keep enemies at one place from a certain distance, to blow them up with other weapons.:cool: (the electro shock makes them stun for a while, and goes for multiple targets, so you can fire a grenade or rocket at a bunch of enemies when they're 'stuck' with it)The projectile also sticks to any surface you hit (Enemies as well).Don't have the game, but i tried it at a friends house.